Craftsman's Sttatting of Armor -Automatic Version-

This is an automatic statting simulator of Armor. It automatically calculate steps, success rate and material cost of gear statting you want.

Initial setting is to simulate statting of the latest level cap.
If you want to simulate statting of other level, input the level of your statting chara and press the button "Reload".

Chara LV

Positive Stats


Stat
Stat level
Stat
Stat level
Stat
Stat level
Stat
Stat level
Stat
Stat level
Stat
Stat level
Stat
Stat level

Negative Stats


Stat
Stat
Stat
Stat
Stat
Stat
Stat
(Caution)Dodge lv-15 means Dodge -20, and Accuracy lv-15 means Accuracy -20. See Caution below for details.

Setting Gear Original Potential

Original Potential
Base Potential(If necessary)

Smith Proficiency Level(For material cost reduction)

Smith PROF LV (0 % reduction of material cost)

Smith Skill 5 Points Compassion

Metal Compassion Fabric Compassion Beast Compassion
Wood Compassion Medicine Compassion Mana Compassion

Result


Statting of Armor


Mat cost pt


(Highest mats per step: pt)
Steps


*** Caution ***

*** Caution1 *** About "Add xx one by one".

The sentence "Add critical lv3 and critical damage lv 2 one by one" means steps below.
  • Step1 Add critical lv 1 and press start.
  • Step2 Add critical lv 1 to lv 2 and press start.
  • Step3 Add critical lv 2 to lv 3 and press start.
  • Step4 Add critical damage lv 1 and press start.
  • Step5 Add critical damage lv 1 to lv 2 and press start.
These multi steps are described as one sentence, so take care of it.

*** Caution2 *** About the level notation of this site

This site uses level notation. For example, Accuracy lv-15 means Accuracy -20 and Dodge lv-15 means Dodge -20.
In other words, Accuracy lv-15 represents the case where the Accuracy is lowered by 15 steps to minus, which means that the in-game notation in that case is -20.

About the Maximum Potential of the 9th Anniversary Celebration Equipment

The maximum potential of the 9th Anniversary Celebration Equipment is as follows:
(If slots are empty when created, the potential will be lower than the values below.)

  • One-handed:113
  • Bow:113
  • Katana:113
  • Halberd:113
  • Magic Device:113
  • Two-handed:126
  • Bowgun:126
  • Staff:126
  • Knuckles:126
  • Armor:125???

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